![]() ![]() Side note: One of the girls seemed to have an alternate outfit worn by some players, so this may indicate how survivor and killer customization will work: not individual hats and clothing, but entire costumes. Geek: Has a camera to stun a monster for 4 seconds. Valley Girl #1/#2: Has medkit to heal 10 HP (of your 100 max). Removed after 1 use.īookworm: Has magic book to become invisible for a short time. Jock: Has energy drink to run faster for 9 seconds. You can open the same chest over and over (so long as you can pay the fee), and hold up to 3 items simultaneously. With 1000 coins you can get another item by opening a chest. When you repair machines or move into floating coins you will get propcoins. If you fail the quicktime event, a little progress will be lost, and the monster will be alerted! The end of this segment has a short mark where ending there will give 100 coins instead of 75, and help repair the machine a little faster. (There are more than 5 total) You simply hold the interact button (F for pc), and occasionally a quicktime event will require you to press a button (space for pc) while a marker on a gauge is on the highlighted segment. The survivors need to find propmachines and repair 5 of them. The monster can also be stunned by slamming a door on them, which also need to be destroyed for them to enter. ![]() In this form you can roll on the floor and double jump, you can even smack into the monster to momentarily stun it and drop some coins to pick up. Survivors can turn into a prop by selecting one nearby to copy it. A kid can also get back up while on their knees after a set amount of time passes, and they can crawl slowly. ![]() When freed from the chair a kid will be filled to at least 1/3 max life. Survivors can struggle to escape a killer’s arms (left and right repeatedly on pc) before the killer puts them in a chair. If the survivor is not freed by another player before their time runs out they will die, and the 3rd time they are placed in a hypnochair they auto-die. To kill a survivor, a monster must knock them onto their knees with enough damage, then pick them up (F on pc) and carry them to the nearest hypnochair (highlighted in red through walls). (the game will continue while any kids have yet to escape) The kids win if time runs out, or if 5 propmachines are repaired (there are more than 5 present) and an exit door is pulled open and at least 1 kid escapes. The monster wins if all 4 kids are killed. There are 3 monsters with completely different abilities, and the same monster may be very easy or hard to play as depending on the map. You can pick between 5 kids, and each have a limited use item, so your choice is not just cosmetic (although they can obtain each other’s items in chests). This game has 4 teens trying to escape 1 monster. I’ve included numbers and specifics I remembered but glazed over those I didn’t as these are likely to change anyway, and thus won’t be very important to be precise at this point. If you have questions not covered in this guide, feel free to comment and I may work it in. Surely, a lot will change, so this guide will focus on the fundamentals to make sure you are prepared to overcome the basics as smoothly as possible, which can admittedly be a little rough to learn while under pressure. The purpose of this guide is to give you a leg up on the basics using what little hands on experience we’ve had access to with the game. ![]()
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